Day 2: Thursday, January 16th

CUNY Graduate Center, Concourse (lower) Level

9:00am-onRegistration/check in
9:30am-10amWelcome/icebreaker
10:15am-11:15amSession 1 — details below
11:30am-12:30pmSession 2 — details below
12:30-2:30pmLunch (Lobby), posters, game demos (Rms C203-C205) — check out the bottom of this page!
2:45-3:45pmSession 3 — details below
4:00-5:00pmSession 4 — details below
all dayunconference space (Rm C202 and Lobby)


Browse the Abstracts for more details on each presentation, panel, poster, or demo.

SESSION 1    10:15am-11:15am

C197             A Work Mechanic, Mary Gross, Marian University of Wisconsin

C197             Spice Up the Class with 4 Complex Mechanics, Liana Andreasen, South Texas College

C197             Particle Passport, Mayumi Matsumoto, New York University

C198             Gamifying Media Literacy Instruction: Preliminary Findings, Linda Miles, Kate Lyons, Hostos Community College, CUNY

C198             Three Strikes and You’re Out: Using the Game Codenames: Duet to Teach Perception, Carlos Cruz, Bronx Community College, CUNY

C198             Teachers Training and Board Games: A Case Study about the Cognitive Implications of Play, Marco Tibaldini, University of Bozen

C201             Bridging Generational Divides Through a Board Game, Flora Richter, New York University

C201             “Fresh Start”: Process and Educational Impact of Creating an Interactive Video Game With Narrative Immersion to Educate First Year College Students about Mindful Drinking, Joshua Fishburn, Yifeng Hu, Kathryn La Capria, Deanna Amarosa, The College of New Jersey

C202             free

SESSION 2    11:30am-12:30pm

C197             Application of Advances in Natural Language Processing for Gamification of Chat-based Language Learning, Will Jordan-Cooley, Teachers College, Columbia University

C197             Motivating Coding Students to Get Ahead of the Game, Devorah Kletenik, Brooklyn College, CUNY; Deborah Sturm, College of Staten Island, CUNY

C197             How to Teach Math to Game Designers, Alexander King, New York University

C198             Crafting Meaningful Essay Assignments for Role Playing Games, Seth Offenbach, Bronx Community College, CUNY

C198             Rethinking Gaming & Representation within Digital Pedagogy, Anthony Wheeler, Raven Gomez, The Graduate Center, CUNY

C198             Pittsburgh 10, S.L. Nelson, University of Pittsburgh

C201             Going Viral!: An Educational Card Game on Virus Biology, Ruby Gumenick, Vassar College; Desiree Obaji, Long Island University; Robert Frawley, Ashley Pirovano, BioBus

C202             free

SESSION 3    2:45-3:45pm

C197             Immersive Games, Jessica Creane, Drexel University

C197             An Experimental Study of Playing Video Games’ Effects on Creativity, Shiang-Kwei Wang, Hui-Yin Hsu, Queensborough Community College, CUNY; Meesuk Ahn, New York Institute of Technology

C197             Expanding Horizons: Game Design as a Method of Research and Exploration, Matt Shoemaker, Temple University

C198             Delve Deeper: Using a Tabletop Game to Facilitate Design Game-based Learning, Tamrah Cunningham, Reneta Lansiquot; New York City College of Technology, CUNY

C198             Using Games to Build Entrepreneurial Thinking: An Interdisciplinary Approach, Maria Segares, Eda Sanchez-Persampieri, Brian Gregory, Michele M. Montecalvo, St. Francis College

C198             Making Cybersecurity All Fun and Games for Beginners, Devorah Kletenik, Alon Butbul, Daniel Chan, Deric Kwok, Matthew LaSpina, Brooklyn College, CUNY

C201             Using XR to Increase Student Engagement, Kenny Chen, Greta Donato, Rangoli Mittal, Sagarika Rana, Yuri Alegria, Michael Gradin, Rick Anderson, Rutgers University

C202             free

SESSION 4    4:00-5:00pm

C197             Cheating to Write: Playing Games and Breaking Rules in Research Writing, Sandra Leonard, Kutztown University

C197             Meaningful Choices, Dave Eng, University XP

C197 free

C198             Building Engaging Survey Tools: What Can Game Design Accomplish?, Nicolas Legewie, German Institute for Economic Research (DI W Berlin) & University of Pennsylvania

C198             Stroke of Genius: the Benefits of Gaming in Honing Critical Thinking in Medical Education, Ann Helms, Medical College of Wisconsin

C198             free

C201             Liberating the Liberal Arts: How Playing Video Games for my English Classes Changed my College Experience, Nina Navazio, The College of New Jersey

C201             Playing With Our Food: Using Games to Raise Students’ Awareness of Campus Food Insecurity, Tanzina Ahmed, Talha Naveed, Destiny Rivera, Amadella Clarke, Ho Yan Wong, Glenda Ullauri, Kingsborough Community College, CUNY; Rositsa Ilieva, CUNY School of Professional Health

C201             free

C202             free

 

Posters/Game Demos

Rms C203-C205

Note: Presenters may decide whether to present Wednesday, Thursday, or both

Posters

CS4AUTISM – Game Design
Darlene Bowman, Matthew Henschke, Joshua Henschke, Jonathan Hannam, Katie Marrow, College of Staten Island, CUNY

The Cognitive, Behavioral, Affective, and Physiological Components of Social Cognition in Esports and Education
Daisy Reyes, The Graduate Center, CUNY; Robert O. Duncan, York College, CUNY, The Graduate Center, CUNY

Toward a Physiological Understanding of Presence and Embodiment
Evan A. Owens, Robert O. Duncan, York College, CUNY

Candidate
Robin P. Andreasen, South Texas College

Association Between Playing Board Games and Pattern Recognition
Melissa Makak, Nicholas Sibrava, Baruch College, CUNY

Gaming for Instruction & Engagement at UT Libraries
Amber Sewell, Allison Shepard, University of Tennessee, Knoxville

Computer Science Education Through Immersive Experience
Jessica Ross-Nersesian, Eric Nersesian, Adam Spryszynski, New Jersey Institute of Technology

By Students, For Students: Student-Developed Games in Higher Ed
Devorah Kletenik, Brooklyn College, CUNY; Deborah Sturm, College of Staten Island, CUNY

Game Incentivizing Student Academic Behavior through Badges for LinkedIn
Sahana Sen, Omar Johnson, Nicolas Becker, Borough of Manhattan Community College, CUNY

Gamification to Improve Engagement of Criminal Justice Students
Brian Harte, St. John’s University

Arcade Game Demos

Pittsburgh 10
S.L. Nelson, University of Pittsburgh

Rethinking Gaming & Representation within Digital Pedagogy
Anthony Wheeler, Raven Gomez, The Graduate Center, CUNY

Using Board Games like Bee Lives: We Will Only Know Summer for Pedagogy
Matt Shoemaker, Temple University

“Fresh Start” – An Interactive Video Game With Narrative Immersion to Promote Mindful Drinking Among College Freshmen
Joshua Fishburn, Yifeng Hu, Kathryn La Capria, Deanna Amarosa, The College of New Jersey

The Rutgers Arbor Trail Game
Kenny Chen, Greta Donato, Rangoli Mittal, Sagarika Rana, Yuri Alegria, Michael Gradin, Rick Anderson, Rutgers University

Classification: The Game
Sharon Lintz, San Jose State University