The CUNY Games Network of the City University of New York is excited to announce The CUNY Games Conference 6.0, to be held January 15-17, 2020 at the CUNY Graduate Center and the Borough of Manhattan Community College in New York City.
The CUNY Games Conference has expanded into a three-day event to promote and discuss game-based pedagogies in higher education. The first day of the conference focuses on interactive workshop intensives, in which participants will create and modify games for learning, with digital and non-digital options. The second day features presentations from across disciplines on game-based learning. Days 1 and 2 will also feature a poster session and our popular arcade to showcase educational games in development. See the schedule for more detail. On day three, participants can practice what they’ve learned in our game jam and deconstruction/playtest session, with a prize for best newly developed game.
Game-based pedagogy incorporates some of the best aspects of collaborative, active, and inquiry-based learning. The CUNY Games Network is dedicated to encouraging research, scholarship, and teaching in this developing field. We aim to bring together faculty, researchers, graduate and undergraduate students, and game designers. Both CUNY and non-CUNY participation is welcome.
Who we are: The CUNY Games Network includes educators from a wide range of CUNY campuses and disciplines. Our members are interested in games, simulations, and other forms of interactive teaching. We seek to facilitate the pedagogical uses of both digital and non-digital games in higher education and to encourage research and scholarship in the dynamic and growing field of game-based learning. Our steering committee consists of a multi-disciplinary group of CUNY faculty, staff, and graduate students. Our advisory board consists of faculty and game designers from outside of CUNY.
Questions? Get in touch at firstname.lastname@example.org!
Tweeting about the conference? The hashtag is #cgc2020